About
Waking up on a remote island, you can only think of one thing: Escape. Jump, solve, and explore as you attempt to find your way off the island. Uncover its secrets and maybe more than you bargained for. Remember, it was never a game for us.
Team Members
Finn Horgan
Project Manager & Game Architect
Aybüke Çolak
Level & Environment Designer
Damian Nowakowski
Lead Programmer & Development Lead
Alana Prnjavorac
Lead Writer & Sound Designer
Miso Kim
UI/UX Designer & 3D Artist
Join Us
Where: O'Reilly Institute
Date: 27th-28th August 2025
Time: 12:00 - 16:00
Access: Free and open to the public