Scuzzle

About

Waking up on a remote island, you can only think of one thing: Escape. Jump, solve, and explore as you attempt to find your way off the island. Uncover its secrets and maybe more than you bargained for. Remember, it was never a game for us.

Team Members

Finn Horgan Project Manager & Game Architect
Aybüke Çolak Level & Environment Designer
Damian Nowakowski Lead Programmer & Development Lead
Alana Prnjavorac Lead Writer & Sound Designer
Miso Kim UI/UX Designer & 3D Artist

Join Us

Where: O'Reilly Institute
Date: 27th-28th August 2025
Time: 12:00 - 16:00
Access: Free and open to the public

How to get there